Lesson 06 - Lighting
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The video tutorials are also available on my Vimeo channel (Blender Video Tutorials - Neal Hirsig)
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Lesson #6 focuses on Blender lighting and the World background editor. Blender has a wonderful selection of lamp objects that allow modelers to create both realistic and abstract lighting effects.
Suggested Texbook Readings:
Read Chapter 7 of the John Blain "Complete Guide to Blender Graphics" - Lighting and Cameras (pages 131-136)
06-01 - Blender Lighting Point Lamp
06-02 - Blender Lighting Sun Lamp
06-03 - Blender Lighting Sun Lamp Sky And Atmosphere
06-04 - Blender Lighting Hemi Lamp
06-05 - Blender Lighting Area Lamp
06-06 - Blender Lighting Spot Lamp
06-07 - Blender Lighting Ambient Occlusion
06-08 - World Editor Background Sky
06-09 - World Editor Background Image
06-10 - World Editor Stars
06-11 - World Editor Mist
06-12 - LampConstraints and Parenting
Lesson 06 - 06A - Flashlight
With 4 cubes and a monkey object, use Blender lighting and world mist to create a rendered image that looks something like this image. (Variation) - Use a spot lamp to Illuminate the money object with a sharp beam of volumetric light.