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Tufts OpenCourseware
Author: Neal Hirsig

Lesson 01 - The Blender Interface


All of the course material is located on this online course site or is referenced here to other online material. Although all of the instructional material is located on this course site, you must have access to a personal computer on which you can download all of the required Blender software application (free) and execute all of the required assignments. See Course Syllabus for more information.


This course is also available for downloading to your iPhone or iPad via Tufts University iTunesU. (Install the iTunesU app / Search Colleges and Universities - Tufts University / Subscribe to "3D Design - Blender"). You can also download the course to a desktop or laptop via the iTunes application.

The video tutorials are also available on my Vimeo channel (Blender Video Tutorials - Neal Hirsig)


If you are an instructor and would like to download the 3D Design Blender 2.6X content (Syllabus, Video Tutorials, PDF Tutorials, Projects and Exercises), send me your name, e-mail address and the name of your school or institution. I will send you a link to bulk download the material. You can edit and repurpose the material to suit your teaching needs.

Neal Hirsig


Lesson #1 provides an introduction to the basic Blender interface and demonstrates some of the tools used to maneuver about in 3D space and create primitive mesh objects.

Suggested Texbook Readings:

Read Chapter 1 and 2 of the John Blain "Complete Guide to Blender Graphics" The Blender Interface and Navigation (pages19-48)

Video Tutorials:

01-01 - Blender Default Scene
01-02 - Splitting Joining Extending Editor Windows
01-03 - 3D Editor Viewport Window
01-04 - Blender For Laptops
01-05 - Manuvering Around In 3D Space
01-06 - Blender Controls
01-07 - Mesh Modeling Modes And Viewport Shading
01-08 - Blender Grid - Blender Units And Scale
01-09 - X Y And Z Axis
01-10 - Primitive Mesh Objects
01-11 - Selecting In Object Mode
01-12 - Moving Objects
01-13 - Rotating Objects
01-14 - Scaling Objects
01-15 - Opening Saving Auto Saving Files

PDF Tutorials:

yellow submarine

Lesson 01 - 01A - Yellow Submarine

Yellow Submarine PDF Tutorial
Yellow Submarine.mp4 *
Yellow Submarine Complete.blend

*If MP4 file doesn’t open, right click on file, save to desktop, then open with your media player.


Using some Blender primitive objects, arrange them to look something like this image. (Variation) - Give the Monkey object a baseball cap.